package net.logax.games.chase.map.fragment;

import net.logax.games.chase.ModeledGameObject;


public class MapTCrossing extends MapObject implements ModeledGameObject {

	public MapTCrossing(float x, float y, float z, float radius) {
		super(x, y, z, radius);
	}

	@Override
	public String getModelFileName() {
		return "t-crossing.obj";
	}

	@Override
	public String getTextureFileName() {
		return super.getTextureFileName();
	}

	
}
